BGRoom (bgroom.com) outlived nearly all of its real-money rivals, closing in June 2018 — roughly a decade after the mid-2000s backgammon boom it belonged to had peaked. It is also a footnote in a larger corporate story: the software house behind it, SkillOnNet, began with backgammon before becoming a substantial casino-platform company. This page documents the room historically; GamesGrid does not offer or promote real-money play.
Platform
Active years
Founder/Owner
Model
Status
BGRoom
c. 2005–2006 (sources conflict) – June 2018
SK Processing / Skill On Net NV (Curaçao licence); software by SkillOnNet
Real-money, with bonuses and tournaments
Closed June 2018
January 2011 — the BGRoom homepage, mid-life for the boom’s longest survivor (Internet Archive).
1. Launch and operator
BGRoom launched around 2005–2006; sources conflict on the exact year, so a range is the honest record. The room was operated by SK Processing / Skill On Net NV under a Curaçao licence. Its software came from SkillOnNet — a company that started out building backgammon software in conjunction with BGRoom itself, and only later grew into the casino-platform business for which it is now known. BGRoom was, in effect, SkillOnNet's first product line.
2. Playing at BGRoom
Play ran through a downloadable Windows client, with web and mobile access referenced in later years. Real-money games were available around the clock, with a tournament schedule running from hourly events up to monthly championships. Welcome and deposit bonuses existed, as was standard for the sector; they are noted here as historical fact only. The room advertised its dice fairness by pointing to millions of monitored rolls — the industry's stock response to the perennial suspicion of online dice, discussed more generally on our online play page.
The BGRoom client in play, c. 2010 (still from a contemporary video review).Video: “BG Room review” by onlinebackgammon.org (YouTube, c. 2010). The player loads from YouTube’s privacy-enhanced domain only after you press play.
3. The bot suspicion
In July 2012 a post on the bgonline.org forum voiced community suspicion that some low-stakes opponents on BGRoom were bots. This was an allegation by forum participants, never substantiated by any published finding, and it is recorded here strictly as such. The episode reflects a climate common to every surviving real-money room of the 2010s, as freely available neural-net engines made covert computer assistance ever easier to imagine and ever harder to disprove.
4. Closure: June 2018
In June 2018 bgroom.com served a closure notice directing players to withdraw their balances. With that, one of the very last of the mid-2000s real-money backgammon rooms went dark, following Play65's heyday, GammonEmpire and PartyGammon into history. Its longevity — outlasting better-funded competitors by years — remains its most notable distinction; the wider rise and fall of the money-game era is charted in our history of online backgammon. (The present-day GamesGrid, relaunched in 2026 as a free backgammon service, is unaffiliated with the original 1996–2008 GamesGrid.)
keytocasinos.com, SkillOnNet company profile noting its backgammon origins with BGRoom.
bgonline.org thread, July 2012, containing the bot allegation.
Frequently asked questions about BGRoom
When did BGRoom operate?
It launched around 2005–2006 (sources conflict on the year) and closed in June 2018, when the site posted a notice telling players to withdraw their balances.
Who ran BGRoom?
SK Processing / Skill On Net NV under a Curaçao licence, using software from SkillOnNet — a company that began with backgammon software built alongside BGRoom before expanding into casino platforms.
Were the bot claims about BGRoom ever proven?
No. A July 2012 bgonline.org post alleged that some low-stakes opponents were bots; the claim was never substantiated and remains a community allegation.
A new backgammon world is opening.
Imagine online backgammon as a living world, where you compete against over 500 unique personalities from 120 countries. Every member has their own character, life story, voice, playing strength and style. They compete in the same leagues and tournaments as you, build careers alongside yours and remember the matches, conversations and history you create together.
Learn who they are. Adapt to how they play. Earn their respect, make friends, create rivalries and become part of their story—because they will become part of yours.
No paid coin economy. No loot boxes. No pay-to-continue mechanics. Just online backgammon, the way it was meant to be.